Common Hotkey Commands

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Action
Command
Available Options

Bevel

eval -> bpy.ops.mesh.bevel('INVOKE_DEFAULT', affect='EDGES')

affect='EDGES', or affect='VERTICES'

Camera View

eval -> bpy.ops.view3d.view_camera()

Dynamic Topology Refine Method

exec -> bpy.context.tool_settings.sculpt.detail_refine_method = 'SUBDIVIDE'

SUBDIVIDE, COLLAPSE, SUBDIVIDE_COLLAPSE

Dynamic Topology Detail Size

exec -> bpy.context.tool_settings.sculpt.detail_size = 7

According to the docsarrow-up-right, any number between 0.5 and 40.

Loop Cut

eval -> bpy.ops.mesh.loopcut_slide('INVOKE_DEFAULT')

Mark Seam

eval -> bpy.ops.mesh.mark_seam(clear=False)

Set View Axis

eval -> bpy.ops.view3d.view_axis(type='TOP')

LEFT, RIGHT, TOP, BOTTOM, FRONT, BACK

Select Less

eval -> bpy.ops.mesh.select_less()

Select More

eval -> bpy.ops.mesh.select_more()

Select Next Active

eval -> bpy.ops.mesh.select_next_item()

Select Previous Active

eval -> bpy.ops.mesh.select_prev_item()

Switch Space/Panel

switch_space -> VIEW_3D

VIEW_3D, IMAGE_EDITOR, NODE_EDITOR, SEQUENCE_EDITOR, CLIP_EDITOR, DOPESHEET_EDITOR, GRAPH_EDITOR, NLA_EDITOR, TEXT_EDITOR, CONSOLE, INFO, OUTLINER, PROPERTIES, FILE_BROWSER, SPREADSHEET, PREFERENCES

Toggle X-Ray

eval -> bpy.ops.view3d.toggle_xray()

Vertices Remove by Distance

eval -> bpy.ops.mesh.remove_doubles()

View Selected Object

eval -> bpy.ops.view3d.view_selected()

Viewport Shading

viewport_shading -> WIREFRAME

WIREFRAME, SOLID, MATERIAL, RENDERED

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